This article makes some good points about disallowing certain character concepts during a game. Read the little bit, then click through to the DM Blog below. They are a 4e shop, but let's not hold it against them.
Players make choices during character creation and between levels during character improvement. Normally I’m very hands off as a DM and let the players do whatever they want as long as it’s legal. But it’s this absolute freedom of choice that often ends up causing the most problems. If I’d only stepped in earlier and said no, a lot of the problems I’ve experienced wouldn’t have been problems at all.
It’s taken me a while but I’ve learned the hard way that just because a choice is legal in character builder doesn’t mean that the DM has to automatically say yes to every choice that the players make. In fact the more I’ve thought about it the more I’ve realized that sometimes the DM should step in and say no; especially during character creation. Here are five examples...
Link to the Original Article and the Rest
Is there a 'hint hint...' in here somewhere or is it just good advice for us making characters in the future? They make a lot of good points in the article, I can definitely say that we've done them all.
ReplyDeleteNot a hint hint, I'm just posting a good article.
ReplyDelete